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Top Technologies

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57 olx.pt Last Updated: 2 months

Success 70% of passed verification steps
Warning 15% of total warning
Errors 15% of total errors, require fast action

Desktop

Mobile

Performance Desktop Score 51%
Best Practices Desktop Score 92%
SEO Desktop Score 92%
PWA Desktop Score 22%
Performance Mobile Score 10%
Best Practices Mobile Score 92%
SEO Mobile Score 86%
PWA Mobile Score 100%
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Estimation Traffic and Earnings

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Desktop

Desktop Screenshot
Web app manifest or service worker do not meet the installability requirements 1 reason
Service worker is the technology that enables your app to use many Progressive Web App features, such as offline, add to homescreen, and push notifications. With proper service worker and manifest implementations, browsers can proactively prompt users to add your app to their homescreen, which can lead to higher engagement
Reduce JavaScript execution time 1.4 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Minify JavaScript Potential savings of 3 KiB
Minifying JavaScript files can reduce payload sizes and script parse time
Includes front-end JavaScript libraries with known security vulnerabilities 6 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
First Meaningful Paint 1.5 s
First Meaningful Paint measures when the primary content of a page is visible
Avoid enormous network payloads Total size was 3,964 KiB
Large network payloads cost users real money and are highly correlated with long load times
Avoid large layout shifts 5 elements found
These DOM elements contribute most to the CLS of the page.
Enable text compression Potential savings of 2 KiB
Text-based resources should be served with compression (gzip, deflate or brotli) to minimize total network bytes
Avoid non-composited animations 2 animated elements found
Animations which are not composited can be janky and increase CLS
Minimize third-party usage Third-party code blocked the main thread for 200 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Largest Contentful Paint 3.7 s
Largest Contentful Paint marks the time at which the largest text or image is painted
Keep request counts low and transfer sizes small 137 requests • 3,964 KiB
To set budgets for the quantity and size of page resources, add a budget.json file
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Total Blocking Time 310 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
Reduce unused JavaScript Potential savings of 759 KiB
Reduce unused JavaScript and defer loading scripts until they are required to decrease bytes consumed by network activity
Avoid long main-thread tasks 6 long tasks found
Lists the longest tasks on the main thread, useful for identifying worst contributors to input delay
Avoid serving legacy JavaScript to modern browsers Potential savings of 24 KiB
Polyfills and transforms enable legacy browsers to use new JavaScript features. However, many aren't necessary for modern browsers. For your bundled JavaScript, adopt a modern script deployment strategy using module/nomodule feature detection to reduce the amount of code shipped to modern browsers, while retaining support for legacy browsers
Avoid chaining critical requests 15 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Max Potential First Input Delay 170 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Some third-party resources can be lazy loaded with a facade 1 facade alternative available
Some third-party embeds can be lazy loaded. Consider replacing them with a facade until they are required
Properly size images Potential savings of 518 KiB
Serve images that are appropriately-sized to save cellular data and improve load time
Serve static assets with an efficient cache policy 67 resources found
A long cache lifetime can speed up repeat visits to your page
Minify CSS Potential savings of 16 KiB
Minifying CSS files can reduce network payload sizes
Minimize main-thread work 2.7 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Serve images in next-gen formats Potential savings of 701 KiB
Image formats like WebP and AVIF often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Eliminate render-blocking resources Potential savings of 480 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Avoid an excessive DOM size 1,589 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Initial server response time was short Root document took 220 ms
Keep the server response time for the main document short because all other requests depend on it
Speed Index 3.1 s
Speed Index shows how quickly the contents of a page are visibly populated
User Timing marks and measures 1 user timing
Consider instrumenting your app with the User Timing API to measure your app's real-world performance during key user experiences
Time to Interactive 4.7 s
Time to interactive is the amount of time it takes for the page to become fully interactive
First Contentful Paint 1.1 s
First Contentful Paint marks the time at which the first text or image is painted
Largest Contentful Paint element 1 element found
This is the largest contentful element painted within the viewport
Cumulative Layout Shift 0.075
Cumulative Layout Shift measures the movement of visible elements within the viewport
Reduce unused CSS Potential savings of 175 KiB
Reduce unused rules from stylesheets and defer CSS not used for above-the-fold content to decrease bytes consumed by network activity

Mobile

Mobile Screenshot
Tap targets are sized appropriately 100% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements
Avoid chaining critical requests 6 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Avoids enormous network payloads Total size was 2,399 KiB
Large network payloads cost users real money and are highly correlated with long load times
First Contentful Paint (3G) 7860 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Serve images in next-gen formats Potential savings of 22 KiB
Image formats like WebP and AVIF often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Avoid multiple page redirects Potential savings of 780 ms
Redirects introduce additional delays before the page can be loaded
Avoid large layout shifts 3 elements found
These DOM elements contribute most to the CLS of the page.
Max Potential First Input Delay 2,450 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Avoid serving legacy JavaScript to modern browsers Potential savings of 39 KiB
Polyfills and transforms enable legacy browsers to use new JavaScript features. However, many aren't necessary for modern browsers. For your bundled JavaScript, adopt a modern script deployment strategy using module/nomodule feature detection to reduce the amount of code shipped to modern browsers, while retaining support for legacy browsers
Cumulative Layout Shift 0.255
Cumulative Layout Shift measures the movement of visible elements within the viewport
Keep request counts low and transfer sizes small 128 requests • 2,399 KiB
To set budgets for the quantity and size of page resources, add a budget.json file
Avoid long main-thread tasks 20 long tasks found
Lists the longest tasks on the main thread, useful for identifying worst contributors to input delay
Minimize main-thread work 12.6 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Initial server response time was short Root document took 310 ms
Keep the server response time for the main document short because all other requests depend on it
Total Blocking Time 5,420 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
Defer offscreen images Potential savings of 7 KiB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Document doesn't use legible font sizes 16.71% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
Avoid non-composited animations 1 animated element found
Animations which are not composited can be janky and increase CLS
Eliminate render-blocking resources Potential savings of 750 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Properly size images Potential savings of 13 KiB
Serve images that are appropriately-sized to save cellular data and improve load time
First Meaningful Paint 7.9 s
First Meaningful Paint measures when the primary content of a page is visible
Largest Contentful Paint 16.7 s
Largest Contentful Paint marks the time at which the largest text or image is painted
Some third-party resources can be lazy loaded with a facade 1 facade alternative available
Some third-party embeds can be lazy loaded. Consider replacing them with a facade until they are required
Reduce unused JavaScript Potential savings of 845 KiB
Reduce unused JavaScript and defer loading scripts until they are required to decrease bytes consumed by network activity
Largest Contentful Paint element 1 element found
This is the largest contentful element painted within the viewport
Serve static assets with an efficient cache policy 65 resources found
A long cache lifetime can speed up repeat visits to your page
Time to Interactive 24.8 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Speed Index 11.5 s
Speed Index shows how quickly the contents of a page are visibly populated
Reduce the impact of third-party code Third-party code blocked the main thread for 1,460 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Reduce JavaScript execution time 10.3 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Avoids an excessive DOM size 576 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
User Timing marks and measures 1 user timing
Consider instrumenting your app with the User Timing API to measure your app's real-world performance during key user experiences
First Contentful Paint 4.0 s
First Contentful Paint marks the time at which the first text or image is painted
Efficiently encode images Potential savings of 10 KiB
Optimized images load faster and consume less cellular data

Speed And Optimization Tips

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Alexa Rank

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