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Top Technologies

Google Font API
Font Scripts
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14 grandecampo.pt Last Updated: 8 months

Success 47% of passed verification steps
Warning 15% of total warning
Errors 38% of total errors, require fast action

Desktop

Mobile

Performance Desktop Score 53%
Best Practices Desktop Score 77%
SEO Desktop Score 91%
Progressive Web App Desktop Score 27%
Performance Mobile Score 11%
Best Practices Mobile Score 77%
SEO Mobile Score 90%
Progressive Web App Mobile Score 30%
Page Authority Authority 0%
Domain Authority Domain Authority 0%
Moz Rank 0.0/10
Bounce Rate Rate 0%
Charset Encoding
Great, language/character encoding is specified: UTF-8
Title Tag 50 Characters
GRANDE CAMPO – LOJA ONLINE – COMPRAR FLORES ONLINE
Meta Description 0 Characters
NO DATA
Effective URL 22 Characters
https://grandecampo.pt
Excerpt Page content
Grande Campo – Loja Online – Comprar Flores Online Skip to content …Entregas gratuitas, para compras superiores a 39,00€, no...
Keywords Cloud Density
para13 antónio8 santo8 muitas6 molhos6 empresariais5 eventos5 batizado5 nascimento5 casamento5
Keyword Consistency Keyword density is one of the main terms in SEO
Keyword Freq Title Desc Domain H1 H2
para 13
antónio 8
santo 8
muitas 6
molhos 6
empresariais 5
eventos 5
batizado 5
nascimento 5
casamento 5
Google Preview Your look like this in google search result
GRANDE CAMPO – LOJA ONLINE – COMPRAR FLORES ONLINE
https://grandecampo.pt
Grande Campo – Loja Online – Comprar Flores Online Skip to content …Entregas gratuitas, para compras superiores a 39,00€, no...
Robots.txt File Detected
Sitemap.xml File No Found
Page Size Code & Text Ratio
Document Size: ~76.32 KB
Code Size: ~53.48 KB
Text Size: ~22.83 KB Ratio: 29.92%

Social Data

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Estimation Traffic and Earnings

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Technologies

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PWA - Manifest

Manifest is not valid
Your site don't have valid manifest.json, read more in Web App Manifest

Desktop

Desktop Screenshot
Server response times are low (TTFB) Root document took 420 ms
Time To First Byte identifies the time at which your server sends a response
Eliminate render-blocking resources Potential savings of 1,350 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Enable text compression Potential savings of 1,122 KB
Text-based resources should be served with compression (gzip, deflate or brotli) to minimize total network bytes
Efficiently encode images Potential savings of 100 KB
Optimized images load faster and consume less cellular data
Third-Party Usage 1 Third-Party Found
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 50 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
JavaScript execution time 0.4 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Defer offscreen images Potential savings of 1,438 KB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Properly size images Potential savings of 1,094 KB
Serve images that are appropriately-sized to save cellular data and improve load time
Speed Index 2.4 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 2.8 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input
Avoid enormous network payloads Total size was 3,635 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimizes main-thread work 0.9 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this.
First Contentful Paint 1.5 s
First Contentful Paint marks the time at which the first text or image is painted
Includes front-end JavaScript libraries with known security vulnerabilities 2 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Minimize Critical Requests Depth 44 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoids an excessive DOM size 636 elements
Browser engineers recommend pages contain fewer than ~1,500 DOM elements. The sweet spot is a tree depth < 32 elements and fewer than 60 children/parent element. A large DOM can increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Minify JavaScript Potential savings of 4 KB
Minifying JavaScript files can reduce payload sizes and script parse time
First Meaningful Paint 1.5 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 71 requests • 3,635 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Serve static assets with an efficient cache policy 62 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 150 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 5.0 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Page load is not fast enough on mobile networks Interactive on simulated mobile network at 21.6 s
A fast page load over a cellular network ensures a good mobile user experience
Estimated Input Latency 10 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Remove unused CSS Potential savings of 440 KB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Serve images in next-gen formats Potential savings of 809 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption

Mobile

Mobile Screenshot
Third-Party Usage 1 Third-Party Found
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 650 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
Reduce JavaScript execution time 1.9 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Defer offscreen images Potential savings of 1,576 KB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Properly size images Potential savings of 204 KB
Serve images that are appropriately-sized to save cellular data and improve load time
Speed Index 9.7 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 8.8 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input
Avoid enormous network payloads Total size was 3,650 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimize main-thread work 3.9 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this.
First Contentful Paint 6.1 s
First Contentful Paint marks the time at which the first text or image is painted
Includes front-end JavaScript libraries with known security vulnerabilities 2 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Minimize Critical Requests Depth 44 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoids an excessive DOM size 636 elements
Browser engineers recommend pages contain fewer than ~1,500 DOM elements. The sweet spot is a tree depth < 32 elements and fewer than 60 children/parent element. A large DOM can increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Minify JavaScript Potential savings of 4 KB
Minifying JavaScript files can reduce payload sizes and script parse time
First Meaningful Paint 6.1 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 72 requests • 3,650 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Serve static assets with an efficient cache policy 63 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 660 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 21.9 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Page load is not fast enough on mobile networks Interactive at 21.9 s
A fast page load over a cellular network ensures a good mobile user experience
Estimated Input Latency 140 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
First Contentful Paint (3G) 12450 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Tap targets are not sized appropriately 82% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements
Document uses legible font sizes 98.6% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
Remove unused CSS Potential savings of 447 KB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Serve images in next-gen formats Potential savings of 809 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Server response times are low (TTFB) Root document took 540 ms
Time To First Byte identifies the time at which your server sends a response
Eliminate render-blocking resources Potential savings of 5,090 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Enable text compression Potential savings of 1,122 KB
Text-based resources should be served with compression (gzip, deflate or brotli) to minimize total network bytes
Efficiently encode images Potential savings of 100 KB
Optimized images load faster and consume less cellular data

Speed And Optimization Tips

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Alexa Rank

99,999,999

Global Rank

99,999,999

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Traffic
Search

Domain Available

Domain (TDL) and Typo Status
grandecampo.co Available Buy Now!
grandecampo.us Available Buy Now!
grandecampo.com Available Buy Now!
grandecampo.org Available Buy Now!
grandecampo.net Available Buy Now!
gandecampo.pt Available Buy Now!
trandecampo.pt Available Buy Now!
brandecampo.pt Available Buy Now!

Information Server

Response Header HTTP headers carry information about the client browser, the requested page and the server
HTTP/2 200 
date: Mon, 19 Aug 2019 21:46:09 GMT
server: Apache
x-powered-by: PHP/7.0.33
link: ; rel="https://api.w.org/", ; rel=shortlink
content-type: text/html; charset=UTF-8
DNS Records DNS Resource Records associated with a hostname
View DNS Records