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6 bandaquintadopicado.net Last Updated: 3 weeks

Success 47% of passed verification steps
Warning 23% of total warning
Errors 30% of total errors, require fast action

Desktop

Mobile

Performance Desktop Score 87%
Best Practices Desktop Score 73%
SEO Desktop Score 80%
Progressive Web App Desktop Score 0%
Performance Mobile Score 46%
Best Practices Mobile Score 73%
SEO Mobile Score 67%
Progressive Web App Mobile Score 0%
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Desktop

Desktop Screenshot
Avoid large layout shifts 2 elements found
These DOM elements contribute most to the CLS of the page.
Avoid long main-thread tasks 3 long tasks found
Lists the longest tasks on the main thread, useful for identifying worst contributors to input delay
Speed Index 1.6 s
Speed Index shows how quickly the contents of a page are visibly populated
Minimize third-party usage Third-party code blocked the main thread for 170 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Web app manifest or service worker do not meet the installability requirements 1 reason
Service worker is the technology that enables your app to use many Progressive Web App features, such as offline, add to homescreen, and push notifications. With proper service worker and manifest implementations, browsers can proactively prompt users to add your app to their homescreen, which can lead to higher engagement
Serve static assets with an efficient cache policy 57 resources found
A long cache lifetime can speed up repeat visits to your page
Serve images in next-gen formats Potential savings of 1,420 KiB
Image formats like WebP and AVIF often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Enable text compression Potential savings of 199 KiB
Text-based resources should be served with compression (gzip, deflate or brotli) to minimize total network bytes
Eliminate render-blocking resources Potential savings of 20 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Avoid chaining critical requests 16 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Minify CSS Potential savings of 8 KiB
Minifying CSS files can reduce network payload sizes
Minimizes main-thread work 1.0 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
JavaScript execution time 0.6 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Some third-party resources can be lazy loaded with a facade 1 facade alternative available
Some third-party embeds can be lazy loaded. Consider replacing them with a facade until they are required
Includes front-end JavaScript libraries with known security vulnerabilities 6 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Avoids an excessive DOM size 235 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
User Timing marks and measures 5 user timings
Consider instrumenting your app with the User Timing API to measure your app's real-world performance during key user experiences
Largest Contentful Paint element 1 element found
This is the largest contentful element painted within the viewport
First Meaningful Paint 0.5 s
First Meaningful Paint measures when the primary content of a page is visible
First Contentful Paint 0.5 s
First Contentful Paint marks the time at which the first text or image is painted
Efficiently encode images Potential savings of 97 KiB
Optimized images load faster and consume less cellular data
Max Potential First Input Delay 100 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Total Blocking Time 50 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
Uses deprecated APIs 1 warning found
Deprecated APIs will eventually be removed from the browser
Avoid enormous network payloads Total size was 4,020 KiB
Large network payloads cost users real money and are highly correlated with long load times
Keep request counts low and transfer sizes small 74 requests • 4,020 KiB
To set budgets for the quantity and size of page resources, add a budget.json file
Reduce unused JavaScript Potential savings of 473 KiB
Reduce unused JavaScript and defer loading scripts until they are required to decrease bytes consumed by network activity
Reduce unused CSS Potential savings of 224 KiB
Reduce unused rules from stylesheets and defer CSS not used for above-the-fold content to decrease bytes consumed by network activity
Does not use HTTPS 57 insecure requests found
All sites should be protected with HTTPS, even ones that don't handle sensitive data. This includes avoiding [mixed content](https://developers.google.com/web/fundamentals/security/prevent-mixed-content/what-is-mixed-content), where some resources are loaded over HTTP despite the initial request being served over HTTPS. HTTPS prevents intruders from tampering with or passively listening in on the communications between your app and your users, and is a prerequisite for HTTP/2 and many new web platform APIs
Time to Interactive 2.3 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Initial server response time was short Root document took 160 ms
Keep the server response time for the main document short because all other requests depend on it
Largest Contentful Paint 2.1 s
Largest Contentful Paint marks the time at which the largest text or image is painted

Mobile

Mobile Screenshot
Some third-party resources can be lazy loaded with a facade 1 facade alternative available
Some third-party embeds can be lazy loaded. Consider replacing them with a facade until they are required
Max Potential First Input Delay 440 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Serve static assets with an efficient cache policy 57 resources found
A long cache lifetime can speed up repeat visits to your page
Avoid long main-thread tasks 7 long tasks found
Lists the longest tasks on the main thread, useful for identifying worst contributors to input delay
User Timing marks and measures 6 user timings
Consider instrumenting your app with the User Timing API to measure your app's real-world performance during key user experiences
Speed Index 6.5 s
Speed Index shows how quickly the contents of a page are visibly populated
Defer offscreen images Potential savings of 103 KiB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Minimize main-thread work 4.4 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Enable text compression Potential savings of 199 KiB
Text-based resources should be served with compression (gzip, deflate or brotli) to minimize total network bytes
Avoid enormous network payloads Total size was 4,020 KiB
Large network payloads cost users real money and are highly correlated with long load times
Avoid chaining critical requests 16 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Does not use HTTPS 57 insecure requests found
All sites should be protected with HTTPS, even ones that don't handle sensitive data. This includes avoiding [mixed content](https://developers.google.com/web/fundamentals/security/prevent-mixed-content/what-is-mixed-content), where some resources are loaded over HTTP despite the initial request being served over HTTPS. HTTPS prevents intruders from tampering with or passively listening in on the communications between your app and your users, and is a prerequisite for HTTP/2 and many new web platform APIs
Largest Contentful Paint element 1 element found
This is the largest contentful element painted within the viewport
Serve images in next-gen formats Potential savings of 1,420 KiB
Image formats like WebP and AVIF often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Web app manifest or service worker do not meet the installability requirements 1 reason
Service worker is the technology that enables your app to use many Progressive Web App features, such as offline, add to homescreen, and push notifications. With proper service worker and manifest implementations, browsers can proactively prompt users to add your app to their homescreen, which can lead to higher engagement
Time to Interactive 11.2 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Keep request counts low and transfer sizes small 74 requests • 4,020 KiB
To set budgets for the quantity and size of page resources, add a budget.json file
Reduce unused CSS Potential savings of 224 KiB
Reduce unused rules from stylesheets and defer CSS not used for above-the-fold content to decrease bytes consumed by network activity
Total Blocking Time 700 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
First Contentful Paint (3G) 3270 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Avoid large layout shifts 2 elements found
These DOM elements contribute most to the CLS of the page.
Reduce the impact of third-party code Third-party code blocked the main thread for 1,460 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Reduce JavaScript execution time 3.0 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
First Meaningful Paint 1.7 s
First Meaningful Paint measures when the primary content of a page is visible
Efficiently encode images Potential savings of 97 KiB
Optimized images load faster and consume less cellular data
Minify CSS Potential savings of 8 KiB
Minifying CSS files can reduce network payload sizes
Reduce unused JavaScript Potential savings of 483 KiB
Reduce unused JavaScript and defer loading scripts until they are required to decrease bytes consumed by network activity
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Includes front-end JavaScript libraries with known security vulnerabilities 6 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Avoids an excessive DOM size 235 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
First Contentful Paint 1.7 s
First Contentful Paint marks the time at which the first text or image is painted
Eliminate render-blocking resources Potential savings of 60 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Initial server response time was short Root document took 50 ms
Keep the server response time for the main document short because all other requests depend on it
Largest Contentful Paint 6.0 s
Largest Contentful Paint marks the time at which the largest text or image is painted

Speed And Optimization Tips

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Alexa Rank

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